In-game stats
Contents

What are in-game stats?

In-game stats, short for in-game statistics, are data points collected during a live football match that show how players and teams are performing. These stats provide a detailed breakdown of key events and actions as the game happens. Unlike pre-match predictions or post-match summaries, in-game stats offer a dynamic view of the game’s flow in real-time.

These stats are useful for coaches to make tactical decisions, for commentators to give better analysis, and for fans to understand the game and players’ contributions.

Sportmonks’ in-game stats include basic metrics (like goals, shots, and fouls) and advanced analytics (like expected goals and player ratings). Our API provides both real-time and post-match data, including live scores, substitutions, and detailed performance stats for both players and teams. For a complete list of in-game statistics available through our API, visit our statistics documentation.

How in-game stats are collected and used

The collection of in-game stats has become more advanced with new technology. Here’s how the data is gathered during a match:

Manual data entry: In the past, trained analysts would manually record events using specific coding systems. This method is still used but is now combined with technology for more accuracy.
Optical tracking systems: Many professional leagues use cameras that track the ball and players in real time. This data helps create advanced stats like distance covered, speed, and heatmaps showing player positions.
– Event data providers: Companies like Sportmonks employ analysts who watch matches live (or on video) and log events like passes, tackles, shots, and fouls.
Sensor technology: Sensors in the ball or players’ clothing can provide detailed data, such as ball speed, acceleration, and heart rate.

Once collected, these in-game stats are used in many ways:

Live commentary and analysis: Broadcasters use real-time stats to add context to the game, like “70% possession for the home side” or “passing accuracy has dropped in the second half.”
Tactical adjustments: Coaches receive live data that helps them make decisions about substitutions, formations, or tactical changes during the game.
Post-match analysis: After the game, in-game stats are reviewed to understand what influenced the result. Coaches and analysts can spot trends, strengths, and weaknesses.
Player performance evaluation: Stats provide a clear picture of a player’s contributions beyond just goals and assists. Metrics like successful tackles, key passes, and distance covered give a fuller view of their impact.
Fan engagement: Fans can follow live stats on websites and apps, giving them a deeper understanding of the game.
Betting and fantasy football: Detailed in-game stats have boosted sports betting and fantasy football leagues, where player performance directly affects points and results.

Available in-game statistics on Sportmonks

Below is a categorised list of confirmed in-game statistics offered through Sportmonks’ Football API. Confirmed against the live statistics types reference and an actual player statistics response.

Attacking statistics

– Goals: the number of times a player or team scores.
– Assists: a pass or action that directly leads to a teammate scoring.
– Shots: total shots, split into on target, off target, and blocked.
– Expected goals (xG): measures the likelihood of a shot becoming a goal.
– Key passes: passes that set up a shot.
– Dribbles: successful dribbles, dribble attempts, and times dribbled past are tracked as separate fields.

Defensive statistics

– Tackles: a flat count, no attempted-vs-won breakdown.
– Interceptions
– Clearances
– Blocked Shots / Shots Blocked: two distinct fields, one for shots of a player’s own that got blocked, one for shots a player blocked defensively.
– Duels Won and Total Duels: tracked separately. Aerials Won is also its own field. There is no “ground duels” field.
– Fouls

Possession and passing statistics

– Passes and Accurate Passes, plus Accurate Passes Percentage.
– Long Balls and Long Balls Won.
– Total Crosses and Accurate Crosses.
– Crosses Blocked.

Disciplinary statistics

– Fouls, Fouls Drawn
– Yellow Cards, Red Cards
– Penalties: returned as a single object covering taken, won, scored, committed, saved, and missed.

Advanced analytics

– Expected Goals (xG): confirmed, real-time updates during live matches (Basic/Advanced add-on tiers).
– Player Ratings: confirmed, includes average, highest, and lowest per season.
– Big Chances Created and Big Chances Missed: confirmed, separate fields.

Team performance metrics

Team performance metrics assess a team’s overall effectiveness, consistency, and strategic results across matches, focusing on collective outcomes rather than individual actions. These stats offer insights into a team’s standing, past performance, and dominance during games.

Average points per game (PPG): The average number of points a team earns per match, calculated by dividing total points (3 for a win, 1 for a draw, 0 for a loss) by the number of matches played.
– Head-to-head (H2H) results: The historical outcomes of matches between two specific teams, including wins, draws, losses, and goals scored. Sportmonks tracks H2H data to analyse rivalries and predict future match results.
– Goal difference: The difference between goals scored and goals conceded over a series of matches.
Win percentage: The percentage of matches a team has won.
Form guide: A summary of a team’s recent results (e.g., wins, draws, losses) over a set period, typically the last 5–6 games.
Standings rank: A team’s position in a league or tournament table, based on points, goal difference, or other tiebreakers.

Real-time match events

Real-time match events are live updates and data points captured during a football match, offering immediate insights into the game’s progress and key moments. These events are essential for applications like live scoreboards, betting platforms, and fan engagement tools.

Live scores: The current score of the match, updated instantly as goals are scored.
Substitutions: When a player is replaced by a substitute during the match.
Injuries: When a player is unable to continue due to a physical issue, potentially affecting the team’s strategy.
VAR decisions: Reviews by the Video Assistant Referee that result in overturned or confirmed calls, such as goals, penalties, or red cards.
Time events: Key moments tied to the match clock, like stoppage time or halftime/full-time whistles.
Match status: The current state of the match, such as “in progress,” “halftime,” “postponed,” or “finished.” Sportmonks updates match status to help users follow the game’s progression.

Explore Sportmonks’ in-game stats today

Power your football experience with the Sportmonks football API’s in-game statistics. From live goals and xG to tackles and possession, access real-time and post-match data across over 2,500 leagues worldwide. Whether you’re a developer building a live scoreboard, a coach analyzing tactics, or a fan tracking player performance, our comprehensive stats bring every match to life. Sign up for a free trial and start exploring our extensive in-game stats library today.

FAQs about in-game stats

What are in-game stats in football?
In-game stats are data points collected during a live football match that track the performance of players, teams, and the overall game. They provide a real-time breakdown of key events and actions as they happen on the pitch.
How do in-game stats differ from pre-match analysis or post-match summaries?
Unlike pre-match analysis, which involves predictions and expectations before a game, and post-match summaries, which offer an overview after the final whistle, in-game stats provide a dynamic, real-time view of the game's unfolding events.
Who benefits from having access to in-game stats during a football match?
In-game stats are valuable for various stakeholders, including coaches for making tactical adjustments, commentators for providing insightful analysis, and fans for gaining a deeper understanding of the game and individual player contributions.
What kind of information do in-game stats typically include?
In-game stats range from basic metrics like goals, shots, and fouls to more advanced analytics such as expected goals (xG) and player ratings. They cover various aspects of the game, including attacking, defending, possession, discipline, goalkeeping, and set pieces.

Written by Wesley Van Rooij

Wesley van Rooij is a marketing and football expert with over 5 years of industry experience. His comprehensive knowledge of the Sportmonks Football API and a focused approach to APIs in the Sports Data industry allow him to offer insights and support to enthusiasts and businesses. His outstanding marketing and communication skills and technical writing expertise enable him to empathise with developers. He understands their needs and challenges to facilitate the development of cutting-edge football applications that stand out in the market.